Mmmm… fresh and grunty…
If you're looking to get more fun out of campaign mode for the original Halo and now also Halo 3, you're in the right place because there are over 380000 words of cyborg-happy yammering here (all relating to the Xbox versions). For H1 there's a massive section of fun including detailed accounts of the four megabattles available, and there's also a large section of combat tips to help in the field. You'll find plenty more besides, including some biting frontline insights from ace reporter Suzie! For H3 meanwhile, there's a growing section of novel fun to enjoy.
Latest updates
- November 30th: Added Covie stroll, for The Covenant.
- November 16th: Added Chopper shoot from up high, for Tsavo Highway. Also expanded Checkpoint bypass by highwire; see the 'Later developments' section at the end.
- November 2nd: Added Checkpoint bypass by highwire, for Tsavo Highway.
- October 19th: Added Sniper Jackals down, about killing the first two sniper Jackals in Tsavo Highway when going solo on foot.
- October 12th: Just a small update today. Added Cripple and destroy for level 7, and also a piece about Suicide reversion.
- September 29th: Added Solo attack at the third tower.
- September 28th: Revised the site! The main changes are that I've overhauled the underlying code, reorganized the site, improved navigation facilities, given each bit of gameplay fun its own separate page, likewise each topic in the 'Combat tips' section, and tweaked some visual aspects - hopefully all for the better. More tweaking may follow later. If you have javascript enabled and you've got a sufficiently modern browser other than Internet Explorer, you'll hopefully get a neat dropdown menu at the top of each page. I had to give up trying to cope for IE as it seems to do such an idiosyncratic job of interpreting CSS and HTML (but if you think you can help, feel free to get in touch). The dropdown menus work ok for me in Firefox 3.0, Safari 3.1.2 and Opera 9.51, all for the Mac. If you have any trouble with the site or come across any broken links, please let me know.
- July 6th: Added Plasma Cannon jamboree.
- June 15th: Added Long-range fun near rally point alpha, for The Ark.
- May 26th: Wow, today I got two Arbiters on The Covenant! I know I only posted something just yesterday, but this extreme novelty seemed to merit an instant report.
- May 25th: Got the Crow's Nest fun off to a start with Chieftain challenge.
- May 16th: Added No Arbiter and considerably revised my advice on setting up the AA gun megabattle to take account of that Arby elimination option.
- May 10th: Added Fun with ejected Banshee pilots, some novel fun in The Covenant.
- April 23rd: Added Banshee hijack from a roof, after the matter of Banshee boarding came up in the HBO forum - see my forum post.
- April 21st: Applied the Arial font to the entire site - which may or may not affect what you actually see, depending on how you've got your browser set up.
- April 19th: Added Marines on the beach, some fun in The Covenant.
- March 30th: Added a follow-up to the AA gun megabattle: Intercepted retreat. Yay! More carnage! Also added Across the chasm.
- March 22nd: Yet more Storm fun and it's the best yet. Be sure to absorb the full explosive goodness of the AA gun megabattle. Also posted two snippets you can use in that fun: Up on the AA gun and Grav lift Grunt.
- March 9th: More Storm fun; Factory rescue challenge, Mass assault on the AA gun, and a support article on Preserving rocket launchers.
- March 4th: Detailed two methods of boarding the Scarab fast in The Storm; a grav lift jump and a Ghost jump. Woo-hoo!
- February 20th: Something for the gruntaholics this time. Send some Grunts into orbit in The Ark. Yay!
- Feburary 10th: Added Highwire assault, yet more fun on the highway.
- January 29th: Added a useful alternative set-up method in the Tunnel onslaught fun, and made a few other adjustments too.
- January 27th: Added Tunnel onslaught and Enemy retreat to the final barrier, more fun in Tsavo Highway.
- January 17th: Added Rocketing flights at the second arena, for The Ark.
- January 11th: Updated my last two additions. For the hog piece, the changes mostly revolve around realizing that you can get more if you jump in at rally point alpha. For the long jump, I found some extra things to mention: using a trip mine, having a female Marine along for a change, and watching in Theater mode.
- January 8th: Added more Tsavo fun. Chiefly Infinitely spawning Warthogs, but also a Highway long jump I cottoned onto while working on the spawning stuff.
Legal note: © Copyright 2008 Rockslider. Any reproduction of this site in part or in whole without the author's consent is strictly forbidden, except for downloading or printing out the site for personal non profit-making use, or for quoting short extracts.
