Now with movies and pictures! …And also on YouTube
If you're looking to get more fun out of campaign mode for the original Halo, and also Halo 3, ODST and Reach, you're in the right place because there are over 900,000 words of cyborg-happy yammering here, largely devoted to that goal. For the original there's a massive section of fun including detailed accounts of the five megabattles, and there's also a large section of combat tips to help you in the field. You'll find plenty more besides, including some biting frontline insights from ace reporter Suzie. I'm also busy making movies and adding pictures to my written material (click thumbnails to enlarge), to enhance the Bad Cyborg experience. So come on in and get a bit of red mist worked up under your visor!
Teaser pics - a look into the site
To help get you started, here are some random pictures from articles on the site. See anything of interest? Click to enlarge, or click a caption to jump to the relevant page.
- March 1st: Final 12-man defence movies
Ending my rockslide megabattle mini-series, BCM132 features tough work with the AR, while BCM133 showcases the glorious pistol.
- February 26th: Time for some sniping
Continuing the rockslide megabattle sequence, BCM131 focuses on the sniper rifle, with pistol as backup. Triple play!
- February 24th: Rockslide megabattle mini-series
Starting a five-movie sequence featuring a rockslide megabattle save with 11 Marines in support, I bring you BCM129 and BCM130, each focusing on a particular weapon combo. More coming soon!
- February 19th: Bumping around
Following up on my last movie (just before I move on to other topics), BCM128 showcases the turret's impressive and amusing bumping ability, which I saw a lot of during the making of BCM127.
- February 15th: Banshee with turret!
Yep, that's right, I've got a Banshee with a turret. Freaky new discovery. See how it's done in BCM127! I've also written about this in my turret article.
- February 8th: Turret ramming better and higher!
In BCM126 I take the noble sport of turret ramming a step further, with an ambitious goal in mind. It's a bit of an epic. Don't miss it!
- January 31st: Dustbowl megabattle, cliff path defence
BCM125 shows some dustbowl megabattling in which I initially draw the covies to the far end of the cliff path so they'll mostly attack from that end. Grenades required!
- January 20th: Mid-air turret ramming
BCM124 is about ramming a detached dropship turret in mid-air, and I've also added to my article in connection with this new activity.
- January 8th: Elite fireworks - death by a thousand needles
99 movies later, I've finally got back to the topic of Elite fireworks. BCM123 involves a thousand needles. And if that doesn't make you want to watch, you're at the wrong website! In connection with this fun I've also expanded my Elite fireworks article a bit, with a Floor show section.
- January 5th: Freakiness and fun #8
Yep, it's time for another compilation of freakiness and fun; check out BCM122.
- December 28th: Flood onslaught challenge
BCM120 demonstrates setting up the Flood onslaught challenge on Heroic, and BCM121 is a triple play of the resulting save, using three combos. I've also revised my page for the Flood onslaught challenge, and especially the set-up routine.
- October 29th: Rockslide megabattle, inner rise defence
BCM119 is a triple play of the rockslide megabattle, using the inner rise defence with lots of needling. Stacker and Johnson join in with the fun. I've also revised my page for that battle plan, which now has pictures.
- October 22nd: Keyes hangar battle bonanza
At last I'm covering the Keyes hangar battle in my movie series - with three movies in fact! BCM116 shows the door ambush, BCM117 deals with platform survival, and BCM118 is a set-up tutorial. I've also revised my battle article, which now has pictures.