Now with movies and pictures! …And also on YouTube

If you're looking to get more fun out of campaign mode for the original Halo, and also Halo 3, ODST and Reach, you're in the right place because there are over 600,000 words of cyborg-happy yammering here, largely devoted to that goal. For the original there's a massive section of fun including detailed accounts of the four megabattles, and there's also a large section of combat tips to help you in the field. You'll find plenty more besides, including some biting frontline insights from ace reporter Suzie. I'm also busy making movies and adding pictures to my written material (click thumbnails to enlarge), to enhance the Bad Cyborg experience. So come on in and get a bit of red mist worked up under your visor! Here are some random teaser pics. Click a caption to jump to the relevant page.

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  • January 4th: A few improvements
    I've done a spot of revision to Grunts on my Falcon and Covies out of bounds, having realized that my recent 'truck retreat method' for eliminating Carter and Jorge can make life easier.
  • January 3rd: Evac zone battle refashioned
    Two more Winter Contingency articles posted, both on the evac zone battle. Early reinforcements at the evac zone describes how to get the reinforcement ships triggered early, and Solo evac zone battle gives ways of converting things into a neatly packaged solo affair.
  • December 30th: Elimination extra
    In my recent article Eliminating Carter and Jorge I've added a method of eliminating them from the valley using a truck. See the 'Truck retreat method' at the end.
  • December 29th: An extra Jun too!
    Want to see two Juns together in Winter Contingency? Check out my latest article, Two Juns. I've also made a few adjustments to the Three Falcons article, after realizing that it's possible to dismount your Falcon just before the new one spawns. See the section 'Exiting your Falcon'.
  • December 26th: An extra Falcon for Christmas
    While investigating something in Winter Contingency yesterday, I found myself with an extra Falcon on my hands after the evac zone battle! Read how to do it in my latest article, Three Falcons.
  • December 23rd: Eliminating Carter and Jorge
    Posted another application of Jun's Falcon in Winter Contingency, this time about getting rid of a few bozos who normally tag along. See Eliminating Carter and Jorge.
  • December 16th: Crazy-firing Grunts
    New AOTCR fun, stemming from something I chanced across last March. See Crazy-firing Grunts, and an associated movie BCM45 showing a Grunt firing his Shade and needler non-stop.
  • November 29th: Confused outpost dropships
    More novelty using Jun's Falcon at the relay outpost. Confused outpost dropships describes how you can get the three dropships floating around with nowhere to make their drops - and more.
  • November 27th: Rockslide megabattles ahoy!
    Whoops, getting a bit behind with my movies. Must pick up the pace. BCM43 shows some rockslide megabattling in the place where for me it all started, and BCM44 shows some action on the plateau. I've added pictures to the Plateau base defence page and expanded it a bit, and there's now a new page Routes into the rockslide formed from material previously on the 'General battle advice' page.
  • November 20th: Blind covies and more
    Two linked articles, again using Jun's Falcon. Blind covies at the relay outpost is about making some covies blind to you, enabling you to have some mischief at their expense. Isolated relay outpost relates to the same situation but focuses on the larger picture.
  • November 16th: Some H1 updating
    Made a few adjustments to two H1 pages, mainly as follows. In Checkpoint delaying I revised the section 'Fully delayable checkpoints in level 4' and added a section 'Switching delay methods'. In On top of the island I added advice on getting a checkpoint where you want, in the section 'Creating a good save'.
  • November 13th: Grunts on my Falcon, and more
    More fun with Jun's Falcon, and it's the best yet. Grunts on my Falcon is about taking covies for a ride on top and having fun with them, while Covies out of bounds takes things a step further by getting them out of normal bounds for even more opportunities.
  • November 9th: Falcon combat and cockpit fights
    Two more articles on things to do with Jun's Falcon. Combat with Jun's Falcon covers its use in battle, while Cockpit fights is about having an amusing tussle over the pilot's seat with an Elite. Also, in my previous article I've added something about getting earlier territory reloaded after escaping. Turns out you can do it in one go, which works even if you didn't use a wandering dropship escape.
  • November 6th: Wandering dropship escape
    Want another way of escaping Winter Contingency? Allow me to present my Wandering dropship escape. It's easy to do, and has some nice benefits too!
  • October 29th: Reach for the sky
    Having finally acquired Halo Reach a few weeks ago, my first article on it is about Stealing Jun's Falcon and using it for a spot of exploration. Later articles coming soon will deal with some other uses.
  • October 23rd: More escaping on The Ark
    Continuing with the theme of escaping normal bounds on The Ark, I've now explored and detailed another old technique in Rear escape from the Scarab battlefield. Also, my Scarab article has been updated a bit since the original posting, due to additional findings. In particular I expanded the section on attacking the covies. I've still got some stuff bubbling here, so there may be more to come.
  • October 21st: Two-legged Scarab
    Anyone for a spot of Halo 3 fun in The Ark? After coming across an old video, I've done some rapid exploration and written things up in Two-legged Scarab and more.
  • October 17th: Everybody jump
    For my latest movie BCM42 we're back on the Silent Cartographer island to have some Warthog fun with massed Hunters, featuring Stacker on the chain-gun.